Who cares if you wind up begging for food in Agricola? It's just a game.
We should look critically at what messages about politics are in a game's design. There's no such thing as 'just a game'.
Sure I can break this off short and give you a hand. It's just a game.
We shouldn't accept poor accessibility because it's entertainment. There's no such thing as 'just a game'.
It doesn't matter if you house-rule a game to make it easier or more fun for your group. It's just a game.
If someone cheats in a multiplayer game, imagine what they'll do for things that actually matter. There's no such thing as 'just a game'.
The result of the game doesn't matter. It's just a game.
A game is an excuse to spend time with friends and family. There's no such thing as 'just a game'.
It's just a game. There's no such thing as 'just a game'. Both these statements are true, depending on the context. But both, when applied in the wrong context, can be used to justify shitty behaviour or dismiss legitimate concerns.